Open-source Silverlight 4 and WPF .Net 4 procedural time-based animation engine
Artefact Animator provides an easy to use framework for procedural time-based animations in Silverlight and WPF. Inspired by the Flash community and forged out of frustration, Artefact Animator brings to WPF and Silverlight what Tweener has done for Flash. If you’ve ever tried to get into animation in C# you’ll soon realize there are way too many steps to get you where you need to be. The consequences are that developers don’t love to animate UI and designers are limited by what they can animate when working with dynamic content.
Artefact Animator uses compiler directives allowing the core animation engine to be shared between platforms.
If there is a Dependency Property you can rest assured you can animate it.
Includes the ability to animate geometry data.
Artefact Animator is released under the MIT license so you can use it free on any project - private and commercial. Download includes .Net 4.0 version of both WPF and Silverlight solutions.
ArtefactAnimator.AddEase ( object, properties, values, time, ease, delay );
Pretty easy right?